Native Swift
- Performance
- Apple features
- Cost for 2 platforms
BEST FORPremium, iPhone-first products
Native iOS apps that feel made by Apple.
We build fast, polished Swift apps for iPhone, iPad, Apple Watch and Mac — and take care of App Store launch and updates.
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Modern Swift and SwiftUI code your team can maintain
Native Swift apps built for each screen size.
Watch apps, widgets and Live Activities.
Health data, workouts and wearables integration.
Apple Pay, in-app purchases and paywalls.
ARKit, Vision and camera-powered features.
Core ML and Apple Intelligence features that stay private.
Companion apps for smart devices over BLE.
macOS apps and Catalyst ports — like our Recordr.
Objective-C to Swift and UIKit to SwiftUI migrations.
BEST FORPremium, iPhone-first products
BEST FORiOS + Android on one budget
BEST FORSimple tools, quick tests
We’ll recommend native or cross-platform in a free call.
Designed to Apple guidelines.
Modern, modular code.
Every iPhone size and iOS version.
Submission and updates handled.
Senior Swift engineers, Apple-first thinking.

A native macOS app with AI meeting summaries.
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Hearing health training with daily plans and progress tracking.
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A solar app with live power flow, savings and installer tools.
View full case →Scope and features.
iOS UX and UI.
Swift sprints.
TestFlight users.
App Store release.
Updates and new iOS versions.
Plan the app and budget.
Launch on the App Store.
Ongoing development.
Audit and improve an existing app.
Most iOS MVPs cost $25,000–$60,000 depending on features, integrations and design. A discovery phase gives you a precise estimate.
Native Swift is best for premium, iPhone-first products or heavy use of Apple features. If you need iOS and Android on one budget, cross-platform is often better.
Yes — we prepare the listing, handle review and set up phased releases.
Usually the last two major iOS versions, which covers the vast majority of active iPhones.
Yes, including Swift and SwiftUI migrations, crash fixes and new features.
Native iOS apps are built in Swift, usually with SwiftUI for the interface. Perpetio uses Swift and SwiftUI with Xcode, TestFlight and Firebase to build, test and release iPhone and iPad apps.
A focused iOS MVP usually takes 8–12 weeks from discovery to App Store release. Larger apps are delivered in phases, with a working TestFlight build every two weeks.